Getting someone to join you and go on an adventure will not only bridge the gap between the city and the main story, it’s also a feature that makes fighting dungeons much easier and more dynamic!
Luckily, getting someone to join you and follow you on an adventure isn’t difficult, and it doesn’t take much preparation before you can invite some of your favorite characters.
The only requirement is that the character you request must be have a Friendship Level (FL) of 3 or higher.
There are only two characters that are exceptions to this requirement:
- Forte has no conditions and will always accept your invitation
- Doug is the last person to accept your invitation, as his FL doesn’t increase past 3 until after the second arc of the story
However, there are cases that always prevent a character from joining your party. As an example:
- If you have triggered a Town Event, the characters participating in that event will not receive your party invitation until you complete it. Check your diary by your bed to see if you have any events going on!
- If you ask someone to join you after 18:00
If you try to invite someone on an adventure before the conditions listed above, or for reasons to the contrary as listed above, they will make excuses for being busy and get on with their day.
How To Ask Someone To Join You
First you have to find the character you are interested in adventuring with in Selphia, when you have found them, talk to them.
In the upper right corner of the dialog area there is a pink button with text LR btw…
Press the shoulder button L or R once and the pink button will start to wiggle like in the GIF below:
Make sure the buttons still wiggle when you finish the dialogue with the character you’re talking to.
After they finish what they want to say, the following menu will appear on the screen:
Select the option “Let’s go on an adventure!” options and if you meet the requirements listed in the requirements section, the character will gladly accept your offer.
When the character accepts the offer, a happy “success” jingle will be played and a health bar will appear above the heads of your party members.
The character will then follow you and fight alongside you if you take him to the dungeon.
What Are My Options?
When you talk to your party members, you will be given a number of options:
- Talk – Party members say their daily dialogue.
- Are you okay? – Asking party members how they are feeling, their answer depends on how full their health is.
- Stand back a bit. – Party members jump back and continue following you at that distance; they will linger closer to the edge of the screen than directly behind you. To return to the default distance, select the “keep close” option that replaces it in the menu.
- Shut up. – Party members stop right where you tell them to stand and don’t move unless you cancel the request with the “Stay close” option or if you move to the next area of the map. Then, if you proceed to the next screen, the party members will continue to follow behind you at the “back off a bit” option distance.
- Let’s split up here. – Party members return to Selphia and continue their daily routine. If you fire them in town, they will run to another location in town. If you fire them far outside the city, they immediately teleport back to their normally scheduled position in the city.
- There isn’t anything. – Exit the menu. If you press “B” while in the menu, your cursor will jump to this option.
Benefits of Having Party Members
With all that in mind, why should you invite the townspeople to adventure with you?
For starters, you can have up to two members in your party (including monsters). In addition to the extra firepower in dungeons, inviting the townspeople to your party gives you many other useful benefits:
- The townspeople’s AI is smarter than the monster’s AI. For example, the townspeople would analyze the fight and not attack while the monster was healing itself whereas the monster would continue to fight.
- Party members work as a distraction. In addition to dealing more damage in combat, the enemy has more characters to focus on than just you, therefore increasing the survivability of the whole party.
- Many of the townspeople also have healing abilities. This is especially helpful when you are targeted by enemies or affected by status effects and cannot heal yourself.
- Some characters give you food. Clorica and Kiel will toss a cooked dish at you when your health is low if you haven’t eaten that day (if there’s no red apple under your health bar). If you avoid what they throw at you, you can pick up a plate and eat it or save it for later. Sometimes they even throw a plate at a high price and can be sold for a lot of G!